KeyShot por for mac KeyShot is everything you need to create fast, accurate, and stunning visuals. With a real-time workflow, instantly view your renders and animations, reducing the time it takes to create the perfect shot. From scientifically accurate material and environment presets to advanced material editing and animation, creating product visuals or sales and marketing imagery has never been easier.

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This is one of the first renderers that even beginners can use to create photorealistic images, 3D models, and design 3D scenes in seconds, making them look like realistic photos rather than 3D models.

Key Features:

• The program can be used as a stand-alone application or as an add-on (plug-in) with the following formats: OBJ, Autodesk Alias Maya, FBX, 3DS, Rhinoceros Plugin, SketchUp, SolidWorks, Pro/ENGINEER Plugin, ALIAS, JT.

• The generated images are of photo-quality given the use of global illumination and materials based on real physically based parameters.

• You can get the results in real time.

• KeyShot Pro supports a wide range of native file formats, including Pro/ENGINEER, SolidWorks, Rhino, SketchUp, Obj, IGES, and STEP.

• A managed processor that runs on any modern PC;

• Use “Unbiased Sampling Technique” to calculate mathematically correct results;

• Use scientifically accurate materials;

• Multi-core photon projection (Photon Mapping);

• Adaptive material sampling and use of the Dynamic Light Core, allowing you to see the results as you make changes.

• KeyShot Pro uses the physically correct and proven CIE rendering engine with many innovations.

• The program does not require any special skills.

• KeyShot allows you to see the results instantly as you make any changes.

• KeyShot is a great tool for anyone working with 3D data: artists, engineers, photographers. The only limit is your creativity.

Real-time ray tracing capabilities:

• Interactive WYSIWYG ray tracing

• Photon mapping

• HDRI lighting

• Global Illumination

• Ambient Occlusion

• Final meeting

• Ambient shadow casting

• Self- and inter-object shadow casting

• Environmental reflections

• Refraction

• Caustics

• Light bounces between objects

Format support:

• ALIAS 2015 and earlier versions

• AutoCAD (DWG/DXF)

• CATIA v5

• PTC Creo 2.0 and earlier

• Inventor 2015 and earlier

• NX 8.5 and earlier

• Pro/ENGINEER Wildfire 2 – 5

• Rhinoceros 5 and earlier

• SketchUp 2015 and earlier

• Solid Edge ST5 and earlier

• SolidWorks 2015 and earlier

• IGES

• JT

• Maya 2015 and earlier

• Step AP203/214

• Object

• Parasolid

• FBX

• Colada

• 3DS

KeyShot 11.2新的功能

在 KeyShot Web 查看器的上传对话框中添加了场景名称文本字段。

Added the ability to render CMF documents using scripts.

检测 Python 脚本中使用的无头和仅 GUI 功能。

在首选项中添加了“启用实验功能”复选框。

更改 3D 绘制纹理分辨率时提高质量。

新的 Pantone 2022 颜色。

MacOS 应用程序可选择将 KeyShot 作为 arm64 架构运行。

improve

在实时视图中将材料拖放到对象上时提高了性能。

添加了对网格简化后保留法线的支持。

CATIA V5 3D 读取:V5-6R2022 (R32);Parasolid 3D 读取:V34.1;UG NX 3D 阅读:NX 2007、NX 2008、NX 2011、NX 2015

Added support for importing Maya 2023 files.

升级到使用 Qt 6.2.4。

Improved JWT errors.

在上传对话框中添加了一个链接到您的云页面的按钮,以及一个刷新剩余云存储显示的按钮。

添加了对网格简化后保留 UV 的支持。

优化:关键帧动画的操作现在更快,并且不会阻塞实时视图中的渲染。

无需先打包,然后上传,上传对话框现在只需要一个上传步骤。

Fixed an issue where bumps were not imported correctly when importing gltf/glb files.

Added support for embedded binary data in gltf files.

本地化场景内容现在将要求用于资源的文件夹。

mistake

修复了在配置器中创建新模型集时的崩溃。

修复了切换材质类型时灯光小工具不会更新的问题。

修复了在 MacOS 上渲染队列时 KeyShot 会崩溃的问题。

修复了导致 GPU 几何设置花费比预期更长的时间的问题。

修复了一次导入多个材质会导致格式无效错误的问题。

在 FBX 文件导入器的首选项中添加了 Textures 文件夹。

在导入 FBX 文件时添加了嵌入纹理的文件夹。

修复了尝试在非三角形网格零件上使用网格简化时的崩溃。

Fixed an issue where using the re-tessellation tool would corrupt .pvz models.

修复了队列中的缩略图显示不正确的问题。

透明涂层 AxF 材料现在应该看起来更正确。

用户可以在关闭网格工具中取消关闭孔的过程。

Fixed AxF textures appearing too dark.

修复了可以在场景中的对象后面绘制移动工具的问题。

修复了按住滚轮时几何视图会向后平移的问题。

修复了随后将 SolidWorks 运动算例发送到现有场景时的错误。

lmborrow 现在再次包含在内。

修复了禁用菲涅耳的高级材料的 GPU 问题。

修复了使用凹凸直接照明粗糙材质的 GPU 问题。

Fixed GPU crash when using GPU mode while using Measure material.

修复了在包含几何图形的场景中添加几何图形后禁用 GPU 模式的问题。

修复了在为具有几何图形的场景导入几何图形后,将渲染技术从内部模式切换到产品模式的问题。

Fixed reflection render pass in GPU mode giving black output.

修复了凹凸缩略图没有显示上传的纹理贴图的问题。

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Compatibility: macOS 10.15 or later • Apple Silicon or Intel Core processor

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