Rhino是美国Robert McNeel & Assoc开发的强大的专业3D造型软件,它可以广泛地应用于三维动画制作、工业制造、科学研究以及机械设计等领域。它能轻易整合3DS MAX 与Softimage的模型功能部分,对要求精细、弹性与复杂的3D NURBS模型,有点石成金的效能。能输出obj、DXF、IGES、STL、3dm等不同格式,并适用于几乎所有3D软件,尤其对增加整个3D工作团队的模型生产力有明显效果,故使用3D MAX、AutoCAD、MAYA、Softimage、Houdini、Lightwave等3D设计人员不可不学习使用。
Rhino,中文名称犀牛,是一款超强的三维建模工具。不过不要小瞧它,它包含了所有的NURBS建模功能,用它建模感觉非常流畅,所以大家经常用它来建模,然后导出高精度模型给其他三维软件使用。

Key Features:

Rhino 可以对 NURBS 曲线、曲面、实体、细分几何图形 (SubD)、点云和多边形网格进行创建、编辑、分析、记录、渲染、动画制作与转换 。只要硬件条件允许,不受复杂度、阶数与尺寸大小的限制。

主要特征包括:

不受约束的自由造型 3D 建模工具。以往您只能在二十至五十倍价格的同类型软件中找到这些工具。Rhino 可以建立任何您能想象的到的造型。
精确性,完全符合设计、快速成形、工程、分析和制造等各种类型的需要,大到飞机小到珠宝所需的精确度 Rhino 都可以达到。
兼容性好,可以与其它设计、制图、CAM、工程、分析、渲染、动画以及插画软件兼容。
读取与修复网格及高难度的 IGES 文件。
易学易用,非常容易学习使用,让您可以专注于设计与想象而不必分心于软件的操作上。
高效率,不需要特别的硬件设备,即使在一般的笔记本电脑上也可以执行。
开发平台,数以百计的专业 3D 建模软件。
低预算,硬件更实用、学习更快速、价格更实惠。无需维护费用。
跨平台: 世界上最通用的 3D 建模软件,在 Windows 和 macOS 上都适用。

Unrestricted, free-form 3D modeling tools. Previously, you'd only find these tools in similar software 20 to 50 times the price. Create any shape you can imagine.
The precision required to design, rapidly prototype, engineer, analyze, and manufacture everything from aircraft to jewelry.
Compatible with other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.
Read and repair difficult IGES files.
Easy to use. It's very easy to learn and use, allowing you to focus on designing and imagining without having to worry about operating the software.
Highly efficient, does not require special hardware, and can be executed even on a general laptop computer.
The development platform for hundreds of professional 3D products.
Affordable. Common hardware, easy to use, priced similar to standard Windows software, and no additional maintenance costs.

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Modeling Tools

Points: Point objects, point clouds, grids, extract points from objects, markers (intersection points, bisection points, draft angles, endpoints, closest points, focal points)

Curves: straight line, composite line, composite line on grid, free curve, circle, arc, ellipse, rectangle, polygon, helix, coil, parabola, TrueType text, interpolation point, control point (vertices), freehand curve.

Entities: cube, sphere, cylinder, torus, tube, cone, trapezoidal cone, pyramid, flat-topped pyramid, ellipsoid, tube, plane extrusion along a curve, extruded surface, edge banding, surface combination, unpopular edge merging, TrueType text, Unicode (double-byte) text.

Meshes: Nurbs conversion meshes, closed polyline meshes, mesh faces, planes, cubes, cylinders, cones, and spheres.

edit

Main tools: Delete, Delete Duplicates, Group, Trim, Undo, Split, Explode, Extend, Fillet, Bevel, Object Properties, Construction History.

Transformation tools: Cut, Copy, Paste, Move, Rotate, Mirror, Scale, Stretch, Align, Align, Twist, Bend, Taper, Skew, Offset, Position, Flow Along Curve, Pull Back, Project, Block Edit, Flatten, Expand.

Surfaces: control points, joysticks, change degree, add/remove nodes, match, extend, merge, combine, uncut, ISO separate surfaces, rebuild, shrink, periodize, Boolean (union, difference, intersection), unfold single surface, array of curves on surface.

Solid: Chamfer, Extract Surface, Boolean (Union, Difference, Intersection).

Mesh: explode, combine, weld, unify normals, convert to surface, reduce polygon count.

interface

User Interface: Coordinate system readout, dynamic and dockable command bar, pop-up menu of recently used commands, point-and-click command options, automatic command bar, customizable pop-up command items, pop-up layer management, synchronized views, camera-based view operations, match image perspective, configurable middle mouse button menu, customizable icons and user working directory, customizable pop-up toolbar, transparent toolbar, contextual right-click menu, dockable dialog boxes, multi-monitor support, Alt key copy and OpenGL anti-aliasing hardware support.

Accessibility tools: unlimited undo and redo, multi-step undo and redo, accurate numeric input, units including feet, metric and imperial, X, Y, Z point filters, object snap, grid snap, orthogonal, planar mode, construction plane naming, construction plane history, origin through curve construction plane, layers, layer filters, groups, bitmap background, object show/hide, select display objects, select objects by layer, select the frontmost object, color, object type, last selected object, swap hidden objects, lock/unlock objects, unlock selected objects, show/hide control points and edit points, turn off selected object points.

Rhino 7 is the most significant upgrade in Rhino's history. Create organic shapes with new SubD tools, run Rhino and Grasshopper with the Rhino.Inside.Revit add-on, and create beautiful quadrilateral meshes from NURBS geometry or meshes using the powerful QuadRemesh algorithm. This release introduces entirely new modeling workflows and improves upon many stable features.

SubD
For designers who need to quickly explore freeform shapes, SubD is a new geometry type that creates editable, highly precise shapes. Unlike other geometry types, SubD maintains the accuracy of freeform while also enabling fast editing.

QuadRemesh
Quickly reconstruct quad meshes from existing surfaces, solids, meshes, or subdivision objects – ideal for rendering, animation, CFD, FEA, and reverse engineering.

Design Expression
In Rhino 7, we've improved our design expression tools and significantly updated the Rhino rendering engine, streamlining your workflow so you can render directly in ray-traced mode in the viewport without making any changes. We've also added support for PBR materials, LayerBook directives, and much more.

Rhino 8 新功能

Rhino 8 新增了许多新功能,如 ShrinkWrap, 为 Mac 用户提供强大的速度提升;支持 SubD 锐边;改进了 PushPull 工作流程;提供了更好的草图绘制工具;更多自定义用户界面;更快的渲染引擎;新的 Grasshopper 数据类型以及其它更多功能。

ShrinkWrap(收缩包裹): 将废弃物变为黄金
ShrinkWrap 可以在开放或封闭网格、NURBS 几何体、细分物件、点云周围创建紧密包裹的网格: 它非常适合创建用于 3D 打印的网格。

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show
To keep pace with advancements in modern graphics hardware, we've been continuously improving Rhino's display pipeline. In Rhino 7, some models display significantly faster on both Windows and Mac, and we've made further improvements to display modes to make your work even more compelling.

document
Modeling is only part of the design process; you also need to visualize the structure of the model you're building on screen so others can understand your design process. We've improved many aspects of the file workflow, and we've also focused on improving illustration tools to make graphics richer, with features like transparency and gradient hatching.

Compatibility macOS 10.14 or later • Apple Silicon or Intel Core processor

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