[多级三合一动态处理器]Signum Audio Skye Dynamics Surround v1.0.2 [WiN](4Mb)插图SKYE DYNAMICS IS A MULTI-STAGE, THREE-IN-ONE DYNAMICS PROCESSOR FOR MUSIC PRODUCTION. IT COMPRISES OF AN EXPANDER, COMPRESSOR AND LIMITER DELIVERING ULTRA-TRANSPARENT PROCESSING.

 

CLEAN AND TRANSPARENT
With algorithms specifically designed for transparency, SKYE Dynamics delivers exceptionally low levels of distortion and saturation. SKYE Dynamics also features an advanced adaptive auto release and a selection of 5 envelope presets for each processor, making it a standout tool for mixing and mastering music.

 

GET CREATIVE
SKYE Dynamics includes a comprehensive array of features for creative uses. Each effect in the chain can be individually bypassed, gain staging can be done at any point in the chain, and each effect has its individual side chain. All of this can be automated. A channel linking system allows further tailoring of the input and output of the plugin. SKYE Dynamics opens up completely new creative possibilities.

 

STREAMLINED AND INTUITIVE
The plugin boasts a unique user interface that lets the user configure the whole effect chain intuitively from a single view. Metering and configuration automatically update and switch to the selected processor.

 

SKYE Dynamics focuses on workflow optimization and is completely interactive. The dynamic range of the metering and the graphical effects configuration can be zoomed and out to cater for different material. The plugin window can also be freely resized and offers a streamlined compact view.

 

READY FOR SPATIAL MIXING
The Surround version of SKYE Dynamics is compatible with setups up to 7.1.4. With full surround support for the channel linking feature, you can also get creative with spatial mixing.

 

FEATURES OVERVIEW

 

 

Whats new:
Added a preset manager so users can create and save their own sets of parameters.
Improved expander algorithm
Added a mix control for each processor (Expander, Compressor & Limiter).
Adjusted the resize limits for the collapsed view.
Fixed a drawing issue where the compressor node would be drawn in the bottom corner if initialised at 0.
Fixed a bug where you could not grab or control the threshold node if they were drawn behind a bypassed processor node.
Improved the Limiter Attack parameter so it matches the control dial position when first opened.
Fixed a bug where the threshold node readouts were not updating when controlled from the control panel.
Fixed a bug when saving a preset using Pro Tools native preset system, the processors bypass buttons flipped state.
Release curve ui improvement
Pre-gain now bypasses as it should

 

JustFun598

 

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